During my time at Filimundus (2024-2025) one part of my job was to make new content and quality of life changes to the kids mobile game BRIO World - Railway. I was part of making 4 new content updates to the game and adapting and releasing the game to Steam. It was a very fun and rewarding experience, getting to work with the famous BRIO brand and adapting their popular toys to a game world. I really learnt and thought a lot about optimizing your assets here, which was important because we want the game to be able to run on old devices. Another important learning experience here was working with an already established art style and matching that with new content, while also making the new content looking as good as possible and making improvements where you could. I'm really happy to have been part of evolving the BRIO World - Railway game forward.
Huge shoutout to Svante Krusberg which i worked with very closely for all these updates, check out his work here!
https://www.artstation.com/artwork/P6Brqn
Also to Amanda Borg Bergholtz who i got to work with during my last update, check out her stuff here!
https://www.artstation.com/artwork/1N02QG
Trailer for the PC version of the game, edited by me.